Top 10k strings from ZxZvm - The Edifice - An Interactive Allegory (1997)(Lucian Smith).dsk
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [DSK] /
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64 Track-Info 6 EDIFICE Z5 6 >x etchings 6 >open door 5 >throw stick at beast 5 >get stick 3 >show bark to stranger 2 uNot a ZXZVM savefile 2 b_KR_Kb_BRX 2 ZZZZ[X_PPP 2 Operation abandoned 2 Illegal instruction at PC=000000 : opcode = 00 2 >x stranger 2 >x flat rock 2 >throw stick at stump 2 >strip branches 2 >stranger, rakasha 2 >sharpen stick 2 >hit rock with rock 2 >hit branch with rock 2 >get berries 2 >follow water 2 >clean bark 2 >break branch 1 what to do if you are in a stuck 1 walkthrough may give you an idea 1 the +3, due to usage of some 1 tWARNING: This story file has attempted to access object 0. 1 t Expected $ 1 t Locals $* 1 not implemented on +3 version of 1 lTrack-Info 1 l)^O[IUsU| 1 klQ2kui,i# 1 j%Track-Info 1 it can not be applied exactly on 1 in this very complex game... 1 ec bJF ; . 1 dSNcS8XSaVSQES 1 ct\^tMDF8C2 1 commands (like "undo") which are 1 c=[D=kC/gB 1 c:Track-Info 1 c EFm@; Re 1 an updated version of the story file. 1 a$="edifice.z5" 1 `Track-Info 1 \^bW[Z-\U-] 1 [pTrack-Info 1 ZXZVM v1.02 +3 Copyright 1998-9 by John Elliott 1 ZXZVM savefile 1 ZXZVM is restarting... 1 ZXZVM BIN 1 ZXIO BIN 1 Z-interpreter. However, this 1 You should never see this message! 1 Warning: Property not found!$ 1 WTrack-Info 1 WALKTROUGH 1 WALKTHRUTXT 1 UsU|[Il)Zq 1 This is complete walkthrough for 1 The story is loading... 1 The story file may behave unpredictably, or you may need 1 The Edifice, picked from the 1 TTrack-Info 1 Story file: $ 1 Siblings: $ 1 Press SPACE to finish 1 O Stream 3 nestin 1 NZNZN~M4MaO 1 NT]+:@LG:?L 1 Memory write has failed! HL=$ 1 MZNZNZNZNZNZNZNZNZNZNZNZNZNZNZNZN 1 MV - CPCEMU Disk-File 1 LMNOPQRSTUVWXYZ[ 1 K-x!1x:Mx=(` 1 Invalid property at PC=000000 Object 0000 property 00 1 Internet. But, I am afraid that 1 H6H=HAHQHUHhHoHvHzH 1 GTrack-Info 1 Filename> $ 1 F*FCFMFlFpF 1 ETrack-Info 1 Dz+z+z+z0z0zDzDz5z 1 Division by zero at PC=000000 1 DISK 1 Children: $ 1 Caller PC=000000 Call type=00 Routine sp=0000 params 00 1 C"C&C*C.C\C 1 ATrack-Info 1 A2?L2@LG:<L 1 A Version mismatc 1 A Story format 000A Spectrum +3 require 1 A No ZXFDOS function 00 1 A Illegal instructio 1 A Bad ERASE_WINDO 1 @:?L<2?L2@L 1 @0MXNZNZNZNZNZN 1 >z [z = wait] 1 >x useful rock 1 >x twisty branches 1 >x staircase 1 >x picture of feverleaf 1 >x picture 1 >x marauders 1 >x irregularities 1 >x headdress 1 >x firepit 1 >x feverleaf 1 >x edifice [x = examine] 1 >who are marauders? 1 >undo [Oops again] 1 >undo [Oh, it don't work on +3] 1 >touch recess 1 >throw spear at stump 1 >throw spear at beast 1 >throw rock at stump 1 >throw rock at it 1 >the yellow leaves 1 >tell grandmother Okay! I get 1 >take off headdress 1 >take it off 1 >strip twisty branches 1 >strip branch 1 >stranger, y gralashen 1 >stranger, takre 1 >stranger, takramul 1 >stranger, selme alanasen 1 >stranger, selme 1 >stranger, scarmul 1 >stranger, rema 1 >stranger, ne salum hallen 1 >stranger, ne salum 1 >stranger, ne rema ben akne 1 >stranger, ne rema 1 >stranger, ne hallen 1 >stranger, ne 1 >stranger, na takramul 1 >stranger, na gralashen 1 >stranger, na ben takre 1 >stranger, na 1 >stranger, krande 1 >stranger, hello 1 >stranger, gralashen 1 >stranger, feverleaf 1 >stranger, fe 1 >stranger, fa na gralashen takre 1 >stranger, fa gralashen 1 >stranger, ben 1 >stranger, alanasen 1 >stranger, a selme 1 >stranger, a 1 >stranger gralashen 1 >stand on rock 1 >stain bone with paste 1 >smash berries 1 >show berries to stranger 1 >shake head 1 >search for food 1 >remove headdress 1 >put twigs on flat 1 >put rock on stump 1 >put log on fire 1 >put headdress on horse 1 >pull mane left 1 >pull branches 1 >point to hut 1 >point at stranger 1 >point at son 1 >point at panther skin 1 >point at me 1 >peel bark 1 >lean right 1 >lean left 1 >lean back 1 >l [l = look] 1 >i [i = inventory] 1 >hide from enemies 1 >grab mane 1 >get twisty 1 >get twigs 1 >get spear 1 >get on rock 1 >get off rock 1 >get fruit 1 >get branches 1 >get all from stump 1 >geTrack-Info 1 >g [g = repeat last cmd again] 1 >follow breeze 1 >follow beast 1 >enter edifice 1 >eat berries 1 >drop fruit 1 >draw hut on bark with bone 1 >draw hut on bark 1 >draw feverleaf on bark 1 >draw a picture on bark with 1 >cut beast 1 >cook meat 1 >comfort son 1 >climb tree 1 >break branch in half 1 >beast, hello 1 >attack beast 1 >ask wife about son 1 >ask grandmother about wife 1 >ask grandmother about son 1 >ask grandmother about me 1 >add branches to fire 1 ========== 1 <=>?@ABCDEFGHIJK 1 9 Stub encountere 1 8)858H8T8V8X8[8^8a918i8l8o8r8 1 5WTrack-Info 1 4cK(]KdZKfFK-DKi 1 4 Out of stac 1 4 Memory test faile 1 2ZD:[D<2[D7 1 2XD:YD<2YD 1 2WD2XD2YD2ZD2[D> 1 2 Property not foun 1 0123456789.,!?_#'"/\-:() ******0123456789.,!?_#'"/\<-:()= 1 /999/9999 1 -------------------------------- 1 ,-./0123456789:; 1 +3DOS error 00000 1 *.+jTrack-Info 1 )y:-xG:1xO 1 (comment by Zeljko Juric) 1 %y*-x|/g}/o7 1 $aQIELTrack-Info 1 $[End of stack] 1 $A Story type 000 1 $6 Division by zer 1 $0000$Z-machine stack trace: 1 $$$<$$@@Gt 1 "zxzvm.bin" 1 "zxio.bin" 1 "ZD:?LG*:L# 1 "THE EDIFICE"''"Something new in your everyday hunter-gatherer routine: where did this strange edifice come from? Dare you enter and explorethe secrets of this... thing, ordo you try to face your enemies?"''"Like you have a choice..." 1 "4i Q`WWV* 1 !Track-Info 1 the picture! 1 Track-Info 1 *****abcdefghijklmnopqrstuvwxyz *****ABCDEFGHIJKLMNOPQRSTUVWXYZ ****** 1 !"#$%&'()*+